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Month: March 2012

Adobe’s “Angry Bird Tax”

A quick note to clear up any potential confusion a recent Adobe announcement regarding Flash Player licensing… Adobe essentially said two things,“Premium features will allow game publishers using native C/C++ console game engines to target Flash Player. Premium features is usage of both domain memory and Stage3D GPU hardware acceleration in combination. Domain memory allows […]

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Mobile Learning: Trending Up, Slow but Steady

As has been apparent for a couple years now, ‘mobile devices’ are finally entering a level of media maturity. Apple deserves a large part of the credit when it comes to pushing innovation into the wild. The iPhone pushed Google to commit to Android and forced Microsoft and other players to either improve their products […]

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Articulate Player Customization

We work with several tools here at ICS to develop custom eLearning content for our clientele. The Articulate suite (i.e. Articulate Studio) is certainly one of the tools in our box which we use for the less-complex Level 1 and 2 lessons. For such projects, a common request is to modify the default player ‘skin’ […]

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